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Steelwatch

3
Posts
A member registered Aug 03, 2016

Recent community posts

You're absolutely right about complexity hiding bugs. A couple games I played against you I accidentally disconnected a major subtree and didn't notice.

Your AI looks pretty simple, I think I'll follow suit and clean my code up. Thanks for the advice.

If you don't mind me asking, how complex is your current AI? It feels like whenever I add complexity to my AI it makes them worse.

Finally broke rank 10. You're on.